PonyPlayer
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#include <renderer.hpp>
Public 槽 | |
void | init () |
Public 成员函数 | |
void | sync () |
PONY_GUARD_BY (MAIN) FireworksRenderer() | |
PONY_GUARD_BY (MAIN) bool setVideoFrame(const VideoFrameRef &frame) | |
PONY_GUARD_BY (MAIN) void setLUTFilter(const QImage &image) | |
RenderingFlags | flags () const override |
StateFlags | changedStates () const override |
void | render (const RenderState *state) override |
~FireworksRenderer () override | |
属性 | |
GLfloat | brightness |
GLfloat | contrast |
GLfloat | saturation |
bool | keepFrameRate |
友元 | |
class | Fireworks |
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inlineoverride |
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inlineoverride |
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inlineoverride |
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inlineslot |
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inline |
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inline |
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inline |
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inlineoverride |
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inline |
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friend |
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readwrite |
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readwrite |
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readwrite |
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readwrite |